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发表于 2008-7-30 01:52:13
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Fallout 2 Megamod v2.34 is the best mod so far.
i am trying it now. enjoy guys
here is the walkthrough
Miscellaneous
--------------------------------------------
- Weapon Upgrades
When playing the Megamod, the people that can upgrade weapons for you will require that you have the parts necessary to perform the upgrade first. These parts can be purchased in many of the shops. If you learn to do the upgrades yourself (using Mr. Fixit) you will still need to find the proper parts.
# Desert Eagle (Exp. Mag.) = Desert Eagle + Extended Magazine
# Assault Rifle (Exp. Mag.) = Assault Rifle + Extended Magazine
# .44 Magnum (Speed Load) = .44 Magnum + Speed Loader
# Scoped Hunting Rifle = Hunting Rifle + Scope
# FN FAL (Night Sight) = FN FAL + Laser Pointer
# Super Cattle Prod = Cattle Prod + Improved Capacitor Battery
# Mega Power Fist = Power Fist + Upgraded Power Servos
# Laser Rifle (Ext. Cap.) = Laser Rifle + Extended Capacitor Battery
# Plasma Pistol (Ext. Cap.) = Plasma Pistol + Extended Capacitor Battery
# Magneto-Laser Pistol = Laser Pistol + Magnetic Field Targeting System
# Turbo Plasma Rifle = Plasma Rifle + Hotwired Plasma Bolt Chamber
# Improved Flamer = Flamer + Improved Heater
# Flamethrower Fuel MKII = Chemistry Journals + Flamethrower Fuel + Advanced Super-Burn Mix
- Mr. Fixit
Learned from Mynoc:
# Sharpened spear = Spear + Flint
Learned from Lucas:
# Rat Skinning
Learned from Hakunin in Arroyo: (Shaman perk required)
# Healing Powder = Mortar, 1 Broc flower + 1 Xander root
# Antidote = Mortar, 1 Scorpion tail + 1 Booze
# Suomi = Mortar, 3 Suomi ears
# Shaman's potion = Mortar, 1 Peyote + 2 Bruho mushrooms
# Poisonous substance = Mortar, 2 plant spikes + 1 Scorpion tail
# Smoking weed = 3 Devil's weed
# Envenomed spear = 1 Poisonous substance + spear
# Envenomed knife = 1 Poisonous substance + knife
# Envenomed throwing knife = 1 Poisonous substance + throwing knife
Learned from Balthus in Modoc:
# Leather jacket = Sewing kit, 4 Gecko hides
# Leather armor = Sewing kit, 6 Golden Gecko hides
# Leather armor MkII = Sewing kit, 6 Pig Rat hides
Learned from Vic:
# Electronic lockpick = Tool or Super toolkit, 1 Motion sensor + 1 Junk
# Electronic lockpick MkII = Tool or Super toolkit + T51 Technical Manual, 1 Electronic lockpick + 1 Junk
Learned from Myron:
# Stimpak
# Super Stimpack
Learned from Wooz:
# Molotov Cocktail
Learned from Dangerous Dan McGrew:
# Dynamite
# Plastic explosives
Learned from Skynet computer terminal:
# Weapon upgrades
- Looting Armor
There are minimum requirements to remove armor from corpses:
# Leather jacket - 50 repair
# Leather armor (and Mk II) - 70 repair
# Metal armor (and Mk II) - 90 repair
# Combat armor (and Mk II) - 110 repair
# Brotherhood armor - 120 repair, 85 science
# Tesla armor - 120 repair, 100 science
# Power armor/hardened power armor - 130 repair, 110 science
# Advanced Power Armor (and Mk II) - 150 repair, 130 science |
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