; This sets up the default values for data that is used by the worldmap
[Data]
; Encounter frequency percentages:
Forced=100% ; This shouldn't change
Frequent=50% ; Was 9/3d6
Common=40% ; Was 8/3d6
Uncommon=30% ; Was 6/3d6
Rare=20% ; Was 5/3d6
None=0% ; This shouldn't change