statbase_Critter = {
// S P E C I A L
{ 1, 1, 1, 1, 1, 1, 1}, // 7 min special
{ 3, 3, 3, 3, 3, 3, 3}, // 35 median special
{ 99, 99, 99, 99, 99, 99, 99}, // 70 max special
}
statbase_Human = {
// S P E C I A L
{ 1, 1, 1, 1, 1, 1, 1}, // 7 min special
{ 5, 5, 5, 5, 5, 5, 5}, // 35 median special
{ 10, 10, 10, 10, 10, 10, 10}, // 70 max special
}
statbase_Mutant = {
// S P E C I A L
{ 5, 1, 4, 1, 1, 1, 1}, // 14 min special
{ 8, 5, 6, 5, 3, 3, 5}, // 35 median special
{ 13, 10, 12, 8, 8, 8, 10}, // 71 max special
}
statbase_Deathclaw = {
// S P E C I A L
{ 6, 5, 1, 1, 1, 6, 1}, // 20 min special
{ 8, 7, 5, 1, 1, 9, 4}, // 35 median special
{ 14, 12, 13, 3, 4, 16, 10}, // 72 max special
}
statbase_Ghoul = {
// S P E C I A L
{ 1, 4, 1, 1, 2, 1, 5}, // 15 min special
{ 3, 8, 5, 4, 6, 4, 7}, // 37 median special
{ 6, 14, 10, 9, 13, 8, 13}, // 69 max special
}
statbase_RobotHumanoid = {
// S P E C I A L
{ 7, 7, 7, 1, 1, 1, 5}, // 29 min special
{ 7, 7, 7, 1, 5, 5, 5}, // 37 median special
{ 12, 12, 12, 1, 12, 12, 5}, // 66 special
}
statbase_Dog = {
// S P E C I A L
{ 1, 4, 1, 1, 1, 1, 1}, // 10 min special
{ 3, 7, 3, 3, 2, 7, 5}, // 30 median special
{ 7, 14, 6, 5, 3, 15, 10}, // 60 max special |