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就是Lootable Armor.7z,应该是设置On_Death.ini,但我设置了之后完全捡不了...设置如下:
[SETTINGS]
;if all you want is the items dropping on ground with electrocution and explode death animation fix,set this to 1,otherwise 0,it bypasses all the other code
BypassCodeUseFix=1
;set to 1 to enable weapons dropping to the ground on death,set to 0 to disable
weapon_drop=0
;set to 1 to enable armor dropping from critters on death,0 to disable
lootable_armor=1
;set to 1 to enable Armorer perk "You have mastered the art of repairing and assembling armor from vanquished foes. You are able to loot armor from enemies without a skill check.",0 to disable
Armorer_Perk_Enable=1
Armorer_Perk_Level=21
;set this one to indicate what your fo2 installation is,setting to 0 indicates vanilla,setting to 1 indicates megamod,setting to 2 indicates fallout restoration project(used by several features)
Spefic_Fallout_2_Instalation=2
;set to 1 to enable gecko skins dropping from gecko,set to 0 to disable,written for megamod,note that other mods will have code in the gecko scripts,making this redundant and 2 pelts will drop
gecko_pelt_drop=1
;if gecko_pelt_drop is set to 1,Spefic_Fallout_2_Instalation is set to 1 and "Expanded Stimpacks" mod is installed,set to 1 to enable gecko meat dropping from gecko critter's,written for megamod
gecko_meat_drop=1
;#########################################################################attempt to lessen how much loot is in game######################################################################################################
;use DeleteWeaponsArmorSkill(see below) to determine weather or not weapons and armor on any dying critter will be deleted(high stats is better chance they wont be),default disabled(0) to enable set to 1
DeleteWeaponsArmorEnable=1
;this sets what skill is used to determine weather or not items are deleted
;these are the values descriptions
;SKILL_SMALL_GUNS (0)
;SKILL_BIG_GUNS (1)
;SKILL_ENERGY_WEAPONS (2)
;SKILL_UNARMED_COMBAT (3)
;SKILL_MELEE (4)
;SKILL_THROWING (5)
;SKILL_FIRST_AID (6)
;SKILL_DOCTOR (7)
;SKILL_SNEAK (8)
;SKILL_LOCKPICK (9)
;SKILL_STEAL (10)
;SKILL_TRAPS (11)
;SKILL_SCIENCE (12)
;SKILL_REPAIR (13)
;SKILL_CONVERSANT (14)
;SKILL_BARTER (15)
;SKILL_GAMBLING (16)
;SKILL_OUTDOORSMAN (17)
DeleteWeaponsArmorSkill=17
;for every DeleteWeaponsArmorSkillAmount the chance to keep the items is increased by DeleteWeaponsArmorChanceAmount
DeleteWeaponsArmorSkillAmount=10
;this sets the amount of chance to keep the items (read above)
DeleteWeaponsArmorChanceAmount=10 |
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