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求解决辐射2无法全屏的办法

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发表于 2011-1-12 17:45:24 | 显示全部楼层 |阅读模式
新安装了WIN7,自然要把辐射2装上,但是辐射2画面只是集中在屏幕中心,不知道该如何设置使其全屏,我的显卡是ATI的,是显卡设置问题还是辐射的显示设置问题,我玩火炬就没出现这个情况,另外复制一下我的辐射配置文件看怎么改
#The F2_RES Configuration file    09/11/2008
#A High Resolution Mod For Fallout 2
#
#Comments can start with # or ;  anything on a line after a comment is not visible to program


[MAIN]
##################################################################################################################

# if AUTO_SCRN_SIZE = 0 - Screen Width and Height are set with SCR_WIDTH & SCR_HEIGHT.
# if AUTO_SCRN_SIZE = 1 - Screen Width and Height are set to current desktop resolution.
AUTO_SCRN_SIZE = 1

#Set the screen resolution here
SCR_WIDTH = 1024
SCR_HEIGHT = 768


#Set the number of colours here
# 8 for 8bit(original)
# 16 for 16bit colour (set only if your not using Sfall with graphics modes 4 or 5)
COLOUR_BITS = 8        


[MOVIES]
##################################################################################################################

# if MOVIE_SIZE = 0 - movies remain the original size of 640x320
# if MOVIE_SIZE = 1 - movies will stretch to fit the screen while maintaining an aspect ratio of 2:1
# if MOVIE_SIZE = 2 - movies will stretch to fill the screen
MOVIE_SIZE = 1

# if SUBTITLE_AREA = 0 - movies will be full height and may overlap subtitles.
# if SUBTITLE_AREA = 1 - room will be made at the bottom of the screen to display subtitles.
SUBTITLE_AREA = 0

#Height of the area at the bottom of screen for displaying subtitles.
SUBTITLE_AREA_HEIGHT = 66

#Distance from the bottom of the screen to the bottom of the subtitles.
SUBTITLE_POS = 10


[MAPS]
##################################################################################################################


# if IGNORE_MAP_EDGES = 0 - map edges are set for each map by variables listed in
# the file named below by the MAP_EDGES_NAME setting.
# if IGNORE_MAP_EDGES = 1 - map  scroll edges are ignored, scrolling is only limited by scroll limits.
IGNORE_MAP_EDGES = 0


#File name for the list of variables defining the map edges.(file is located in the f2_res folder)
MAP_EDGES_NAME = map_edges_RP.ini


# if IGNORE_PLAYER_SCROLL_LIMITS = 0 - scroll limits from player are controlled by the
# variables SCROLL_DIST_X and SCROLL_DIST_Y found below.
# if IGNORE_PLAYER_SCROLL_LIMITS = 1 - scroll limits from the player are ignored.
IGNORE_PLAYER_SCROLL_LIMITS = 0

#SCROLL DISTANCE FROM PLAYER
SCROLL_DIST_X = CENTRE_X+32    ; ORIGINAL 480
SCROLL_DIST_Y = CENTRE_Y+24    ; ORIGINAL 400

# if IFACE_BAR_MODE = 0 - the bottom of the map view window sits at the top of the IFACE Bar.
# if IFACE_BAR_MODE = 1 - the bottom of the map view window extends to the base of the screen and is
# overlapped by the IFACE Bar.
IFACE_BAR_MODE = 1


[OTHER_SETTINGS]
##################################################################################################################

# Error checking of EXE before memory write
# if MEM_CHECK_FLAG = 0 - Display error and Don't write to memory
# if MEM_CHECK_FLAG = 1 - Don't Display error and Don't write to memory
# if MEM_CHECK_FLAG = 2 - Don't Display error But Write to memory anywy
MEM_CHECK_FLAG = 0


#For UK, French & German versions
# if CD_CHECK = 0 - Fallout2 will load without CD_ROM
# if CD_CHECK = 1 - Fallout2 will check for the CD_ROM before running
CD_CHECK = 0


# if NOTIFY_CENTRE_X = 0 - notify bars will extened right from NOTIFY_X (original mode)
# if NOTIFY_CENTRE_X = 1 - notify bars will be centred around NOTIFY_X
# if NOTIFY_CENTRE_X = 2 - notify bars will extened left from NOTIFY_X
# NOTIFY_X can be found in VARIABLES section
NOTIFY_CENTRE_X = 0


[VARIABLES]
##################################################################################################################
#Variable Names CANNOT contain numbers, letters and underscores only.#
#Variables are all conveted to upper case so that SCR_WIDTH will be read the same as scr_WIDTH.#


#PANEL & MENU POSITIONS & SIZES-------------------------

#IFACE
IFACE_BAR_W = 640
IFACE_BAR_H = 100
IFACE_BAR_X = CENTRE_X-(IFACE_BAR_W/2)
IFACE_BAR_Y = SCR_HEIGHT-IFACE_BAR_H-1
SKILLBAR_X = IFACE_BAR_X+IFACE_BAR_W
SKILLBAR_Y = IFACE_BAR_Y

#LevelUp, Poisoned, Radiated, etc..
NOTIFY_X = IFACE_BAR_X     ;CENTRE_X  #See OTHER_SETTINGS section
NOTIFY_Y = IFACE_BAR_Y-21

LOAD_SAVE_X = CENTRE_X-320
LOAD_SAVE_Y = CENTRE_Y-240

PIPBOY_X = CENTRE_X-320
PIPBOY_Y = CENTRE_Y-240

WORLD_MAP_X = CENTRE_X-320
WORLD_MAP_Y = CENTRE_Y-240

BIO_SCRN_X = CENTRE_X-320
BIO_SCRN_Y = CENTRE_Y-240

LOCAL_MAP_X = CENTRE_X-320+60
LOCAL_MAP_Y = CENTRE_Y-240

INVENT_X = CENTRE_X-320+80
INVENT_Y = CENTRE_Y-240

DIALOG_X = CENTRE_X-320
DIALOG_Y = CENTRE_Y-240

CHAR_SCRN_X = CENTRE_X-320
CHAR_SCRN_Y = CENTRE_Y-240

OPTIONS_X = CENTRE_X-320
OPTIONS_Y = CENTRE_Y-240

TARGET_X = CENTRE_X-(504/2)
TARGET_Y = CENTRE_Y-(309/2)


[END]
##################################################################################################################
发表于 2011-1-12 17:51:53 | 显示全部楼层
引用楼主jim20jim20于2011-01-12 17:45发表的 求解决辐射2无法全屏的办法 :
新安装了WIN7,自然要把辐射2装上,但是辐射2画面只是集中在屏幕中心,不知道该如何设置使其全屏,我的显卡是ATI的,是显卡设置问题还是辐射的显示设置问题
.......
去ATI的顯卡設置那邊,有個選項可以設定要不要用1:1像素的方式置中顯示或是照等比例拉大到全屏。
发表于 2011-1-12 19:16:36 | 显示全部楼层
不用考虑全屏了,本来的分辨率就低,强行拉开就不好看了
发表于 2011-1-14 15:46:29 | 显示全部楼层
lz可以把分辨率调成宽屏的分辨率,这样不会出现画面变形,也不会有黑边。
顺便提供几个常用的低分辨率:
848*480(16:9)
960*600(16:10)
1024*576(16:9)
1280*720(这个及以上对于老游戏就很高了)
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