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R.P1.2遇bug求助

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发表于 2009-2-10 12:28:06 | 显示全部楼层 |阅读模式
在置顶贴里下完R.P1.2和汉化补丁后·玩,遇到了一个bug:天网机器人升级后生命上限不增长,表现为以下两种情况:1)升到2级后,天网血变成了143/115,一治疗又变回了115/115。2)升级虽然变成了143/143,可一转换场景,又变回了115/115,论坛的各位有没有遇到类似的状况,有什么解决办法么?
发表于 2009-2-10 13:33:12 | 显示全部楼层
路过,从来没有过
发表于 2009-2-10 19:54:43 | 显示全部楼层
天网是用生化脑做的吗?其它几种脑都无法正常升级........
 楼主| 发表于 2009-2-11 09:40:27 | 显示全部楼层
当然是用生化脑做的,难道我遇到了传说中的RP问题?!
发表于 2009-2-11 13:17:26 | 显示全部楼层
天 看了帖子回去看我的天网 升了级也没加生命!
发表于 2009-2-11 13:49:12 | 显示全部楼层
你把游戏目录里的party.txt文件发上来看看,或者直接贴出内容也行。

我的这个文件在这个地方E:\\Program Files\\Fallout2\\data\\Data
发表于 2009-2-11 15:24:55 | 显示全部楼层
借楼主宝地
这是我的 我的天网也出现了这个问题
不知道是不是R.P 1.2安装有问题 我用的是http://bn13.com/bbs/read.php?tid=39636中分割线下边那个补丁直接覆盖
;
; Party Member valid option data
;

;
; Warning: Adding a party member here means you must also add it to party.h!
;

;
; Note: Party Member level-up float messages are found in game\\misc.msg!
;


[Party Member 0]   ; Player -- Not actually used!
party_member_pid=16777216
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed, unarmed_over_thrown, random
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 1]   ; pMMyron_PID
party_member_pid=16777376
area_attack_mode=always, sometimes, be_careful
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts
disposition=none, custom, coward, defensive, aggressive
level_minimum=6
level_up_every=4
level_pids=16777541,16777542,16777543,16777544

[Party Member 2]   ; pMMarcus_PID
party_member_pid=16777377
area_attack_mode=always, sometimes, be_careful
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_lots, sometimes
distance=charge, on_your_own
run_away_mode=tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=12
level_up_every=3
level_pids=16777545,16777546,16777547,16777548,16777549

[Party Member 3]   ; pMMacRae_PID
party_member_pid=16777305
area_attack_mode=sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, not_feeling_good, tourniquet, never
disposition=none, custom, defensive, aggressive, berserk
level_minimum=10
level_up_every=4
level_pids=16777554,16777555,16777556,16777557

[Party Member 4]   ; pMSulik_PID
party_member_pid=16777313
area_attack_mode=always, sometimes, be_careful
attack_who=whomever_attacking_me, strongest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, tourniquet, never
disposition=none, custom, defensive, aggressive, berserk
level_minimum=6
level_up_every=3
level_pids=16777526,16777527,16777528,16777529,16777530,16777531

[Party Member 5]   ; pMLenny_PID
party_member_pid=16777323
area_attack_mode=always, sometimes
attack_who=whomever_attacking_me, weakest
best_weapon=no_pref, ranged_over_melee
chem_use=clean, stims_when_hurt_little, sometimes, anytime, always
distance=stay_close, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good
disposition=none, custom, coward, defensive
level_minimum=10
level_up_every=5
level_pids=16777532,16777533,16777534

[Party Member 6]   ; pMCyberdog_PID
party_member_pid=16777352
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=9
level_up_every=4
level_pids=16777550,16777551,16777552,16777553

[Party Member 7]   ; pMDoc_PID
party_member_pid=16777378
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 8]   ; pMGoris_PID
party_member_pid=16777368
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots
distance=charge
run_away_mode=tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=10
level_up_every=4
level_pids=16777535,16777536,16777537,16777538,16777539,16777540

[Party Member 9]   ; pMDavin_PID
party_member_pid=16777379
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 10]   ; pMMaria_PID
party_member_pid=16777380
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 11]   ; pMLaddie_PID
party_member_pid=16777381
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 12]   ; pMRoboBrain_PID  -- Cyberbrain
party_member_pid=16777295
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=10
level_up_every=4
level_pids=16777565,16777566,16777567,16777568,16777569

[Party Member 13]   ; pMVic_PID
party_member_pid=16777278
area_attack_mode=always, sometimes, be_careful
attack_who=whomever_attacking_me, weakest, whomever, closest
best_weapon=no_pref, ranged_over_melee, ranged, unarmed
chem_use=stims_when_hurt_little, stims_when_hurt_lots
distance=stay_close, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good
disposition=none, custom, defensive, aggressive
level_minimum=5
level_up_every=4
level_pids=16777589,16777590,16777591,16777592,16777593,16777594

[Party Member 14]   ; pMBess_PID
party_member_pid=16777407
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 15]   ; pMChicken_PID
party_member_pid=16777411
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 16]   ; pMKarl_PID
party_member_pid=16777412
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 17]   ; pMJonny_PID
party_member_pid=16777413
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 18]   ; pMLloyd_PID
party_member_pid=16777481
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 19]   ; pMDogMeat_PID
party_member_pid=16777558
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, not_feeling_good, tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=6
level_up_every=3
level_pids=16777559,16777560,16777561,16777562,16777563,16777564

[Party Member 20]   ; pMRoboBrain_PID  -- Human
party_member_pid=16777597
area_attack_mode=always, sometimes
attack_who=weakest, whomever, closest
best_weapon=no_pref,ranged_over_melee, ranged, unarmed
chem_use=clean
distance=charge,on_your_own, stay
run_away_mode=none, coward, tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 21]   ; pMRoboBrain_PID  -- Abnormal
party_member_pid=16777596
area_attack_mode=always
attack_who=weakest
best_weapon=unarmed
chem_use=clean
distance=stay
run_away_mode=none, coward
disposition=none, custom, coward
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 22]   ; pMRoboBrain_PID  -- Chimp
party_member_pid=16777595
area_attack_mode=always
attack_who=weakest
best_weapon=unarmed
chem_use=clean
distance=stay
run_away_mode=none, coward
disposition=none, custom, coward
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 23]   ; pMPariahDog_PID
party_member_pid=16777600
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 24]   ; pMK9_PID
party_member_pid=16777687
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=12
level_up_every=4
level_pids=16777688,16777689,16777690,16777691

[Party Member 25]   ; pMCarTrunk_PID
party_member_pid=455
;area_attack_mode=
;attack_who=
;best_weapon=
;chem_use=
;distance=
;run_away_mode=
;disposition=
;level_minimum=0
;level_up_every=0
;level_pids=-1
发表于 2009-2-11 17:55:02 | 显示全部楼层
我觉得吧~应该是万年不遇的BUG
发表于 2009-2-12 00:54:45 | 显示全部楼层
装了RP肯定会有这个bug,升级后"血变成了143/115"千万不要治疗,只要走出地图,在野外转一转就会变成143/143.
但是一旦你达到最高等级后,就会出现一个更可怕的bug,随机性的再次升级,而且升级后变为初始状态~如果你碰巧赶上了这次升级,读取存档吧~阿门~
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