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zhangyan1100 2010-11-24 01:57

�������۵İ��˷���....Veronicaȫ����

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http://fallout.wikia.com/wiki/Veronica_Santangelo
http://fallout.wikia.com/wiki/I_Could_Make_You_Care
http://fallout.wikia.com/wiki/Bonds_of_Steel
http://fallout.wikia.com/wiki/Causeless_Rebel
http://fallout.wikia.com/wiki/Scribe_Counter

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Veronica Santagelo
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λ�ã�188 Trading Post

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���֣�Fallout:New Vegas
����I could Make You Care

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ר����Scribe Assistant

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Base ID:000e32aa
Ref ID:000e32e9

Background
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 Born in 2254, Veronica is a Brotherhood of Steel journeyman scribe who has been indefinitely assigned to the role of "procurement specialist", responsible for venturing out of the Brotherhood bunker to find and acquire resources that the Brotherhood cannot create on its own.
 
 Veronica����2254�꣬�����ֵܻ�ְҵ���飬������Ϊ"�ɹ�רԱ"�����������ɣ�����ð���뿪�ֵܻ�ر�Ѱ����Щ�����޷����Ƶ���Դ��
 
 She was born and raised in the Brotherhood, her father a Paladin, her mother a Scribe. In her youth she fell in love with another member of the organization, however, their relationship did not survive. Her lover's parents disapproved of same-sex relationships; because the Brotherhood was a community closed to outsiders, they felt it was everyone's duty to procreate. Veronica still thinks of her lost love from time to time.
 
 �������ֵܻᣬ�����ֵܻᣬ������ʥ��ʿ��ĸ�������顣������С��ʱ�򣬱�����֯����һλ��Ա���밮�ӡ�Ȼ�������ǵĹ�ϵ��δά����ȥ�������˵ĸ�ĸ���޳�ͬ�Թ�ϵ����Ϊ�ֵܻ��������룬������Ϊ���е�ÿ���˶������������Ρ�Veronica������ʱ��������ʧȥ�İ��顣
 
 After following the Brotherhood to the Mojave Wasteland from California, Veronica became disillusioned with their goals. Her mentor, Elder Elijah, became unstable, growing obsessed with technology for technology's sake. Veronica soon realized this was also true of the other Elders, it was just that they were more cautious about it. They hoarded technology instead of using it to help the people of the Wasteland, content to hide away in their bunkers. She realized this was a course of action that could only lead to stagnation and decay, and that in order to survive the Brotherhood would have to become a part of wasteland society, not separate from it. She began to speak up about her beliefs, questioning the direction the Brotherhood were taking. In order to keep her out of their hair and to stop her dissent from spreading, the Elders sent her on longer and longer trips out into the wasteland, allegedly to collect resources.
 
 �ڸ����ֵܻ�Ӽ�������������Ī��Τ����֮��Veronica��ʼ�����ǵ�Ŀ��е�ʧ�������ĵ�ʦ��Ҳ���*****lijah���ϣ���÷����޳�������������������ڿƼ���Veronica�ܿ���ʶ����������Ҳͬ����ˣ�ֻ�Ǹ��ӽ����������ռ��Ƽ��������ÿƼ�����������֮�е����ǣ������ڲ������ǵĵر��ڡ�����ʶ��������Ϊֻ�ᵼ�½����͸��ܣ�Ҫ�������ֵܻᣬ���DZ����Ϊ��������һԱ����������֮���롣����ʼ�������������������ֵܻ��Ŀ�ꡣΪ�������뿪����ֹ������ɢ�����˼�룬�����ǽ���������ȥ�������ọ́����������ռ���Դ��ʵ������Щ�ó�ȴ���Խ��Խ����
 
 Irritated by what she sees as the Brotherhood��s unrealistic and uninformed views of themselves and the world, Veronica is a perpetual outsider caught between her loyalty to the Brotherhood and her doubts about their current course.
 ʹ�������������ֵܻ����������֪���ֲ���ʵ�ʵĹ۵㣬Veronica��Զ�Ǹ��������ߣ������ڶ��ֵܻ���ҳ��������Ŀǰ����Ļ���֮�С�
 
Interactions with the player character
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�������������ڻ�飬�и�������I could make you care

 As a companion, Veronica prefers to use unarmed weapons, and grants the Scribe Assistant perk. She also serves as a workbench, (Scribe Assistant), if you talk to her and ask her to help you craft something.
 
 ��Ϊһ��ս�ѣ�Veronica��ƫ���ⲫ���������Ҿ��� Scribe Assistant ר������Ҳ������һ��workbench, (Scribe Assistant)һ��Ϊ����񣬷�����������Ի�����Ҫ������������������
 
 Veronica has a long-held dream of wearing a dress, although her default apparel is too strong to allow her to equip any dresses given to her. She will still thank you if you put one in her inventory, assuring you that she will try it on later. Dirty pre-War spring outfits count as dresses, amongst other clothing items. Giving her a Formal Wear or White Glove Society attire will cause her to teach you the Scribe Counter.
 
 Veronica��������һֱ��һ����ȹ�ӵ����룬������Ĭ�ϵ���������κ����ܸ�����ȹ�Ӷ�̫ǿ���ˣ������������ܴ����κ�ȹ�ӡ������������������Ʒ����Ž�һ��ȹ�ӣ������ǻ�ܸ��ˣ���л�㲢��ŵ�Ժ�����Կ���Dirty pre-War spring outfits (�������սǰ��װ��)��ͬ���������£�Ҳ������ȹ�ӡ������������һ�� Formal Wear ���� White Glove Society attire�Ļ���������̸���һ��Scribe Counter

Inventory
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 Veronica is capable of wearing Power Armor, so long as it is either non-faction or Brotherhood-faction armor.
 
Veronica�ܴ������ף����������������������ֵܻ������ġ�
 
 She can be equipped with any weapon surpassing the DPS of her initial equips. Although this might be difficult with her Power Fist, her high Energy Weapons score in comparison to her Guns means she will equip nearly any well-maintained Energy Weapon you give her. She will also equip most heavy gun-type weapons, including the Minigun.
 
 ������װ���κ�DPS���ڼ���װ������������Ȼ�������Ķ���ȭ������ܺ����ѣ���Եģ�����Guns�ߵö��Energy Weapons������ζ����������װ���κ���������;����õ��������������⣬��Ҳ��װ������ʵ������������Minigun��
 
 For melee, the Ballistic Fist or unique Power Fist, Paladin Toaster, is the most notable upgrade for her Power Fist. A Displacer Glove can also do wonders. In particular, the unique Displacer Glove, Pushy, is equipped with greater priority than a Ballistic Fist, despite doing less damage. [Confirmed, Pushy is her best weapon and weapon of choice.] If given Oh Baby, Veronica will sometimes use this. Veronica will also use the "Cram Opener" from Little Buster.
 
 ���ڽ�ս��Ballistic Fist�������⶯��ȭ�ף�Paladin Toaster��������������Ĺ���������һ��Ҳ�ܴ����漣���ر�ָ��������Displacer Glove �� Pushy����Ȼ�˺����٣�ȴ��Ballistic Fist�и��ߵ����ȶȡ�[��Ҫ���ɣ� Pushy��������õ�ѡ��]�������Oh Baby��Veronica����ܳ��ã����⣬��ʱ��Ҳ����"Cram Opener"��
 
 Veronica will use certain non-melee weapons for targets at long distances, even if set to melee combat. This is almost exclusively limited to heavy weapons, such as the Incinerator or Missile Launcher.
 
 �����˾����Զʱ�������趨�˸�ս���Veronica�����ض�ʹ�÷ǽ�ս������������һ��ֻ������������������Incinerator ���� Missile Launcher.

Notes
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 Unlike other Companions, Veronica does not level with the Courier, and will remain at level 12 for the entirety of the game. It is unclear if this is an intentional design choice or an unintentional oversight on the part of the developers.
 
 ����������飬Veronica�������������������Ӽ��뿪ʼ��һֱ����12����������ǿ���������Ϊ֮����ʧ��
 
 Veronica's request for a more feminine garb may be a reference to Kaylee Frye from the TV series Firefly, who is mechanically minded, and seemingly tomboyish, but gets very excited about wearing a dress.
 
 VeronicaҪ��ȹ�ӿ���Դ��һ�����Ӿ硶Firefly���е�һ����ɫ Kaylee Frye��������������ı��أ�����Ϊ��һ��ȹ�Ӷ��˷ܲ��ѡ�
 
 If you give Veronica Formal Wear, she will offer to teach you an Unarmed move named Scribe Counter.
 
 ������Veronicaһ��Formal Wear������̵���һ��ͽ��������Scribe Counter��
 
 Veronica's unarmed skill breaks the standard limit of 100, coming in at 103 without any bonuses from apparel.
 
 Veronica���ⲫ���ܴ�����100�㼫�ޣ��������κν�������103�㡣
 
 Veronica will enable you to access Hidden Valley on much friendlier terms. Without her, you will be stripped of your gear and clothing by the Brotherhood.
 
 Veronica�������㱻Hidden Valley�����ƵؽӴ���û��������ᱻ�ֵܻ�ǹ��·���
 
 As a conversation option when she is following you, you can ask Veronica if she has ever been in love. She tells the Courier that she was in love with a woman in the Brotherhood Of Steel, but they were separated by the other woman's parents.
 
 ����������ʱ���������һ���Ի�ѡ��ѯ��Veronica�Ƿ������������������������������һ���ֵܻ��Ů����������Ϊ�Է���ĸ�����Ӷ��ֿ��ˡ�
 
 If following the Legion, NCR (unless you take the diplomatic approach) or House quest line, it will be necessary to destroy the Brotherhood of Steel bunker in Hidden Valley causing Veronica to leave you. Make sure you remove any items that you had given her to hold before you complete the quest. Any items you give to her that she has when she leaves the player will be lost for good. (However, if you have completed the quest and then re-recruited Veronica afterwards, her leaving with your gear may be avoided, and only set off by using the companion wheel to talk to her. Note: You can tell her to return to wherever, and destroy the bunker, and then talk to her to join you. She WILL join you but only for 3 or so seconds (or until you talk to her yourself), where she will state she's leaving you, giving you just enough time to get your gear back off of her, but you will still lose her.
 
 ���ѡ����š�NCR������ȡ�⽻�ֶΣ�����House���������ߣ�������ƻ�Hidden Valley���ֵܻ�ر�������ᵼ��Veronica�뿪�㡣���������ǰȷ�����Ѿ������������������мķŵĵ��ߡ���������κ�װ�������������뿪��Զ��ʧ����������������Ѿ�����������ٽ����ٻأ��������ͨ��ʹ�û����������Ʒ��ʧ�������������ص�������Ȼ���ƻ��ر������������롣��ȷʵ�������3��4�루����ֱ��������Ի�����Ȼ���������������뿪�㣬������㹻��ʱ�����������Ķ����������㻹�ǻ�ʧȥ������
 
 If you destroy the Brotherhood bunker in Hidden Valley prior to meeting Veronica, she will join the player, but almost immediately leave, stating that the player appears determined to fight the Brotherhood.
 
 ���������Veronica֮ǰ�ƻ���Hidden Valley��������룬���������̾����뿪��˵�����ʾ�����ֵܻ�Ϊ�еľ��ġ�
 
 If you do enough quests with the Brotherhood of Steel (for reputation) before destroying the bunker, Veronica will not leave
 
 .��������ƻ��ر�ǰ�����㹻����ֵܻ����񣨼����������Veronica�����뿪�㡣
 
 If she follows you into Vault 19, Escaped Convicts will comment on her, saying, "Damn, that's a fine looking woman. Just needs to ditch the robe..." They will say this regardless of what she is wearing.
 
 ��������㵽Vault 19�����ѵ�������������˵��������������Ů����Ư����������Ҫ�ǵ������ۡ�����ʵ��������ʲô��Ⱥ�һﶼ����ô˵��
 
 When you bring her to Old Mormon Fort, NPCs might comment on it, saying, "I didn't know the Brotherhood has a presence out here." Despite her claiming the Brotherhood is either unknown or a urban legend to Wastelanders.
 
 �����������Old Mormon Fort��NPC���ܻ���ô���ۣ����ҿɲ�֪���������ֵܻᡱ�����������ֵܻ�Ҫô��Ϊ����֪��Ҫô�Ƿ������еĴ��档
 
 While in the Gomorrah, NPCs will ask her if she is looking for work, suggesting that she could make good money join them as a dancer/prostitute.
 
������Gomorrah��NPC�������Dz������ҹ���������������������Ů/Ů֧Ů��һ����׬�ܶ�Ǯ��
 
��������I Could Make You Care

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Vault22, Hidden Valley, Gibson's Shack, Follower's outpost

��������ˣ�Veronica

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ר��Bonds of Steel / Causeless Rebel��+1000XP

Base ID: 00145f85

Initiating the Quest
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 This quest is triggered by Veronica seeing things around the Mojave that cause her to question the wisdom of the Brotherhood of Steel remaining hidden underground and not interacting with the world. There are nine triggered conversations throughout the Mojave Wasteland that Veronica will initiate in response to nine different situations she and the Courier may encounter together. Completing three of the conversations will activate this quest. Some of them can only be triggered by lines of dialogue that only happen once, so if the player has already heard that line before recruiting Veronica, the trigger won't occur. Note that there are three triggers that can never go away - the main doors at Camp McCarran Terminal building, the entrance ramp of Vault 3, and traveling near Nelson or Cottonwood Cove. The Boomers museum trigger can be activated even if the player has already heard the tour, but not if Pete is dead.
 
 �������ͨ��Veronica��Ī��άɳĮ�ļ��Ŵ����������������ֵܻ���������ڵصױ����Ƿ����ǡ���Veronica������һ��������Ī��Τ����֮��ʱ����9����ͬ���龰�ᵼ�������������Ǵ����Ự��������е��������ܼ���������񡣶���Щ�龰�е�һ���ֶԻ�̨��ֻ��˵һ�Σ���������������ļVeronica֮ǰ������˶Ի����Ǵ��������ɷ�������ס������������Զ������ʧ����Camp McCarran Terminal building���Ŵ��ĶԻ���Vault 3���б�´��ĶԻ������е� Nelson �� Cottonwood Cove����ʱ�ĶԻ������⣬Boomers����ݵĴ����Ի�ֻҪPete�����Ϳ����ظ�����
 
 Note: If she doesn't initiate the listed conversation, it may initiate if the player talks to her via companion wheel or waits 30 seconds or so. There is a delay in the conversation trigger, and it won't trigger if the player is in conversation with someone else.
 
 ע�⣺����������Ի���û����������Ի���������Ҫ���ͨ�������淢��Ự���߸ɴ����30����֮��ġ����ǻỰ�������ӳ٣����Ǽ�סǧ��Ҫ�������˷����Ի������ʹ�ô������ܱ���ɡ�
 
 Here are the nine triggers, and the things Veronica says:
 
 ��������9���������Լ�Veronica�Ļ���

Casa Madrid Apartments- The trigger is some of Tom Anderson's lines. Specifically, the line, "I'm with the Followers of the Apocalypse...," (responding to the question, "What do you do here?"), and all of his lines confessing to the murder of Corporal White (part of the quest The White Wash). All of these lines are only given once. Veronica contrasts his good cause and lack of resources with the Brotherhood of Steel's incredible resources but lack of a good cause.

Casa Madrid Apartments�����������ԭ��Tom Anderson��̨�ʡ��ر�����䣺"I'm with the Followers of the Apocalypse..."(��Ӧ����"What do you do here?")���Լ����й������ıɱ��Corporal White�ĶԻ�����������The White Wash��һ���֣���������Щ�Ի�ֻ�ᷢ��һ�Ρ�Veronica�������������ɺ��ֵܻ��"��������"���˱Ƚϣ��ֵܻ�ӵ���ž��˵���Դȴ���ǽ�����"�ռ�ϡȱ����Դ"���������š�

Vault 3- The trigger area is on the outside, about a third of the way down the ramp to the door. Veronica talks about how the Fiends are giving the NCR more trouble than the Brotherhood ever did.

Vault 3��������������������⣬��ǰ�µ������Ŵ�Լ1/3���ĵط���Veronica˵��Fiends����θ���NCRԶ���ֵܻ��ö���鷳��


Nelsonor Cottonwood Cove - The trigger is the player travelling to somewhere near either location and staying for 30 seconds or so. There is only one trigger, so going to both locations won't count as two triggers. (Some sources, including the official guide, say Nipton may also work, but the GECK doesn't seem to have a trigger for it, and in testing it didn't work.) Veronica comments on savages taking over the Mojave.

Nelsonor Cottonwood Cove������������ǵ�������е������ر긽����ͣ������30������ʱ�����ġ�������ʵ��һ������������һ���Ժ��û�취�ٴ����ڶ����ˡ���һЩ���ϣ������ٷ��������ڣ�˵NiptonҲ���Լ����������������GECK�����Լ�ʵ������ʾ������ˡ���Veronica������˵ū���������ڿ���Ī��ά��


Camp McCarran Terminal building- The trigger area is just inside the terminal building, at the center set of main triple doors or the eastern set of triple doors closest to Colonel Hsu's office. The third set of triple doors on the west side will not trigger the conversation, as there is no trigger zone there. It is not necessary to pass through the doors; just walk very near them on the inside of the terminal. Veronica talks about her surprise at how many NCR troops there are.

Camp McCarran Terminal building������������ļ���������ں�վ¥�ڣ�λ���������źͶ�������Colonel Hsu�칫�ҵ�������֮�䣬�����ߵĵ�����������û�����ô������򣬲����ἤ��Ի������⣬������Ҫͨ�������ţ�ֻҪ���ڲ����������޼��ɡ�Veronica���ʾ���ܾ������ᄍȻ����ô���NCR���ӡ�


Nellis Air Force Base- The Boomers museum. The player just needs to listen to Pete's lecture in front of the mural. The trigger is the last line of his speech. Veronica remarks on the similarities between the Boomers and the Brotherhood of Steel.

Nellis Air Force Base������Boomers�IJ��������ֻ��Ҫ�ڱڻ�ǰ��Pete�Ľ��������������ݽ������һ�䡣Veronica������Boomer���ֵܻ������֮��
Old Mormon Fort- The trigger is Julie Farkas's line, "Are you here to drop off medical supplies? ..." which only happens the first time the player meets her. Veronica is impressed with the work they're doing.


Old Mormon Fort����������Julie Farkas��̨��"Are you here to drop off medical supplies? ..." ,ע��ֻ�ᷢ������ҵ�һ�κ����Ի���ʱ��Veronica�����ǵĹ���ӡ�����
Camp McCarran Terminal building- The trigger is the line, "A pleasure to meet you! I'm Dr. Thomas Hildern..." This line only happens when the player first meets Hildern. Veronica talks about the NCR investing in new research, unlike the Brotherhood.

Camp McCarran Terminal building������������仰�� "A pleasure to meet you! I'm Dr. Thomas Hildern..." ���̨��ֻ�ᷢ������ҵ�һ�κ�Hildern�Ի���ʱ��Veronica��˵���Dz����ֵܻᣬN�ãҶ����о��ܸ���Ȥ��


REPCONN Test Site- The trigger is Jason Bright's line, "We wish to escape the barbarity of the wasteland..." which is his response to the first question about the "Great Journey." This line is only given once. Veronica compares Jason Bright to her old mentor, Elijah.

REPCONN Test Site��������Ĵ����� Jason Bright��̨��"We wish to escape the barbarity of the wasteland..."���������Ե�һ���й�"Great Journey."������Ļ�Ӧ�����̨��ֻ�����һ�Ρ�Veronica�Ὣ Jason Bright�����ľ��յ�ʦElijah����һ���Ƚϡ�


Silver Rush- The triggers are Gloria Van Graff's greeting "Welcome to the Silver Rush..." and her line "Please let me know if anything catches your eye." which is the response to the player saying, "I'm just browsing." Some of these lines will not happen during certain stages of Birds of a Feather. Veronica comments on all the energy weapons.

Silver Rush�������������Gloria Van Graff���ʺ���"Welcome to the Silver Rush..."�Լ�����̨��"Please let me know if anything catches your eye."�����̨�����Ի�Ӧ��ҵ���仰��ע�������һЩ�Ի��ڽ�������Birds of a Feather�ڼ���޷�������Veronica�������������е����������� 


 Some events may force the quest to start at a later stage, even if three of the above triggers haven't happened.
 
 һЩ�¼�����ǿ��������ǰ������������Ҳ�û�дﵽ3��������Ҫ��

Hidden Valley- Have Veronica open the bunker door after having armed Archimedes II during That Lucky Old Sun and having separately obtained Euclid's C-Finder. (Confirmed PC: The quest will start with "Bring the rangefinder to the elder" but you can't do it.) needs verification

Hidden Valley������Vironicaͬ������½���ر���ͬʱ����Euclid's C-Finder����That Lucky Old Sun������Ϊ Archimedes II���磨PC֤ʵ����������ſ����������㲢������ɣ���Ҫ��ʵ
[PC]Go to Gibson's Shack south of Helios One with Veronica and use the console to unlock the terminal there.

[PC]��Veronicaһ��Helios One�ϱߵ�Gibson's Shack�����ÿ���̨����������ն�

Quick walkthrough
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Preliminaries
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Get the quest to begin by recruiting Veronica and activating three of the nine triggers listed above.
��ļVeronica���Ҽ�������9�������е�3��ʹ������ʼ��

Veronicawill ask the player to go to Hidden Valley, as she has something she needs to do. Agree to go.
Veronica��Ҫ�����ȥHidden Valley����Ϊ����һЩ������Ҫ����ͬ��ǰ��

Visit the Elder in charge, either McNamara or Hardin, depending on whether the player has finished Still in the Dark and the outcome of that quest.
�볤�ϻ��棬������McNamara ���� Hardin����ȡ�������������Still in the Dark �е�ѡ��

Veronicawill try to convince the Elder that the Brotherhood needs to grow and change. The Elder will not be interested.
Veronica������ͼ˵�������ֵܻ���Ҫ�ı�ͷ�չ�����dz��ϲ�������Ȥ��

Veronicawill ask the player to help her find some data or technology that will help her convince the Elder. She will suggest going to one of her old mentor Elijah's data terminals.
Veronica��Ҫ����Ұ������ҵ�һЩ���ݻ��߿Ƽ��԰�����˵�����ϡ������Ὠ���Ѳ������յ�ʦElijah�������նˡ�

The terminal is in Gibson's Shack, near the Gibson Scrap Yard.
����ն�λ��Gibson's Shack������Gibson Scrap Yard

Acquiring the technology
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The player and Veronica will find data on three interesting technologies, only one of which is necessary to continue the quest:
��Һ�Veronica�����ҵ�������Ȥ�Ƽ������ݣ�����ֻҪһ�����ܼ�������

Option 1: Euclid's C-Finder & Archimedes II:
ѡ��1��Euclid's C-Finder & Archimedes II:

If the player has already completed That Lucky Old Sun without diverting power to Archimedes II, this option cannot be completed.
�������Ѿ����������That Lucky Old Sun ȴû��ΪArchimedes II��磬���ѡ��ܴ��

If not already done, complete That Lucky Old Sun and divert the power to Archimedes II. Note that it is not necessary to activate Archimedes, the base-protection technology that will kill the NCR soldiers.
�����û����������������� That Lucky Old Sun�����������͸�Archimedes II��ע�Ⲣ����Ҫ����Archimedes�����ر���ϵͳ��ɱ��������NCRʿ��

Obtain Euclid's C-Finder from Max in Freeside.
����Euclid's C-Finder������Freeside��Max����

Option 2: New farming technology:
ѡ��2����ũҵ�Ƽ�

If the player has already completed There Stands the Grass and allowed Keely to delete the data, this option cannot be completed.
�������Ѿ����������There Stands the Grass ��������Keelyɾ�����ϣ����ѡ��ܴ�ɡ�

If not already done, complete There Stands the Grass and do not allow Keely to delete the data. Make sure to leave with a copy of the data in the player's Pip-Boy.
�����û���������������There Stands the Grass ���Ҳ�����Keelyɾ�����ϡ���ȷ�������Լ���Pip-Boy���������ݿ�����

Option 3: Pulse Gun:
ѡ��3��Pulse Gun:

(Optional) The player can obtain the key to the box containing the Pulse Gun from a filing cabinet in Pearl's office at Nellis Air Force Base. This removes the requirement of picking a very hard (100) lock.

(��ѡ)��ҿ�����Nellis Air Force Base��Pearl�칫�ҵ��ļ������ҵ���� Pulse Gun���ӵ�Կ�ס��������Ǹ��Ѷ�Very Hard����
The player needs to go to Vault 34 and eventually open the overseer's office, and unlock the armory door. In the armory is the very hard locked box with the Pulse Gun.

��ұ��뵽Vault 34�����տ����ල�칫�ң��Խ�����������ţ����������ڲ���һ��װ�� Pulse Gun�ĺ��ӣ����Ѷ�Very Hard��

The Brotherhood is not pleased
�ֵܻᲢ������

Return to the Elder. Veronica will show him the technology. He will remain unconvinced.
��ȥ���ϻ㱨��Veronica����չʾ�˿Ƽ����������Dz��ŷ���

Veronicawill ask the player's opinion about whether she should stay in the Brotherhood or leave. The player can choose for her, or can tell her it is her choice, in which case she will stay.
Veronicaѯ��������Ӧ�������ֵܻỹ���뿪����Ҵ�ʱ�����������������߸����������Լ�ѡ�������Ļ�����ѡ�����¡�

Veronicawill want to go outside to get some air. Outside will be a team of rogue Brotherhood of Steel paladins who are angry at Veronica and the player for spreading subversive ideas. The player must deal with them in one of the following ways:
Veronica�������͸����Ұ������һֻ�ֵܻ�ʥ��ʿѲ�߶ӣ����Ƕ�Veronica������ɢ���߸�˼��е���ˬ����ұ�������������֮һ�����Ǵ��ߣ�

If Veronica decided to leave the Brotherhood:
���Veronicaѡ���뿪�ֵܻ᣺

The player tells them so, and they let Veronica leave, but tell Veronica never to come back.
��ҿ��Ը�������ʵ�飬Ȼ�����ǻ���Veronica�뿪�����Ҹ���Veronica��Զ����Ҫ�ٻ�����

Note that killing the paladins at this point will fail the quest and make Veronica leave.
ע��������ɱ����Щʥ��ʿ����ʹ������ʧ�ܣ�������Veronica�뿪�㡣

If Veronica decided to stay, the paladins are not so easily dissuaded. The only solutions are:
���Veronica ѡ�����£�ʥ��ʿ�ǾͲ�����ô����˵�����ˣ����еĽ���������£�

Pass a 95 speech check to get them to leave peacefully. As above, killing the paladins after succeeding the check will fail the quest and make Veronica permanently leave the player.
ʹ��һ���Ѷ�95�ĿڲŶԻ������Ǻ�ƽ�뿪��������һ�����ɹ�˵��ʥ��ʿ�Ժ���ɱ�����ǽ���������ʧ�ܣ�����ʹ��Veronica��Զ�뿪��ҡ�

Scare them off with Terrifying Presence, which is only a temporary solution. They will be there every time the player returns to the Hidden Valley bunker until one of the permanent solutions is taken.
ʹ��Terrifying Presenceר���������ǣ���ֻ��һ����ʱ�Ľ��������ÿ����һص�Hidden Valley bunker���Ƕ�����֣�ֱ��ʹ�����÷�����

Fast travel before the lead paladin can speak, which like the previous option is merely temporary.
��Ϊ�׵�ʥ��ʿ����ǰ�����������ˣ����ͺ����ϸ�ѡ��һ��ֻ����ʱ������

Kill them all. The player will not gain infamy with the Brotherhood by killing them, at least if they shoot first.
ɱ������Ҳ�Ǹ��취�����һ�㲻����˵õ��ֵܻ�ĸ����������ٵ������ȿ�ǹ��ʱ��϶����ᡣ

Conclusion
���

Once the paladins are dealt with, the next actions depend on whether Veronica decided to leave the Brotherhood or remain a member.
һ���㶨��ʥ��ʿ��ʣ�µ��ж���ȡ����Veronicaѡ���뿪���������ֵܻᡣ

Option 1: Veronica remains a member:
ѡ��1��Veronica����

Veronicacomments about her decision, and the difficulties of staying with such a dogmatic group.
Veronica����������ѡ���Լ�������ô�Ű����֯�Ƕ�ô���ѡ�

The quest concludes. The player gets 1000xp and Veronica gets the Bonds of Steel perk.

�����������ҵõ�1000XP����Veronica�õ�Bonds of Steelר��

Option 2: Veronica decides to leave:
ѡ��2��Veronicaѡ���뿪

Veronicaexpresses an interest in joining the Followers of the Apocalypse. She suggests going to the Followers' outpost.
Veronica���ֳ���׷���ߵ���Ȥ��������ȥFollowers' outpost��

At the outpost talk to Doctor Alvarez about Veronica joining. She says that Dr. Shiller makes the decisions, and he's gone for the day.
��outpost�� Doctor Alvarez�Ի���˵������Veronica�ؼ��롣��˵������Dr. Shiller��������������������ˡ�

Go away from the outpost and wait at least 24 hours.
24Сʱ���ٵ�outpost

Upon returning to the outpost, the player will find the rogue paladins, who have slaughtered all the Followers of the Apocalypse and patients, and accuse the player and Veronica of sharing forbidden knowledge with outsiders. There's no way around it -- the rogue paladins all need killin'. Killing them will not gain Brotherhood infamy and will not make Veronica leave.
�ٴλص�outpost,��һᷢ����֧ʥ��ʿѲ�߶�������ɱ׷���ߺ���Ա������ָ����Һ�Veronica�����˹����˽���֪ʶ�����û��ת������ˡ������DZ��뱻ɱ������ʱɱ����Ⱥ�һﲢ���ή���ֵܻ���������Veronica����ȥ��

Veronicawill blame herself, but it just reinforces that she made the right decision.
Veronica��˶����𣬵���Ҳ֤���������˸���ȷ�ľ�����

The quest concludes. The player gets 1000xp and Veronica gets the Causeless Rebel perk.

�����������ҵõ�1000XP����Veronica�õ�Causeless Rebel ר��


Detailed Walkthrough
�꾡����
 


 Upon returning to the bunker, Veronica will speak to the Elder in charge of the bunker, claiming that the Brotherhood must change before it dies out. The Elder rebuffs her, and Veronica vows to bring a piece of technology that will make him. The player will then have to head to Father Elijah's comm terminal with Veronica, in the vicinity of Gibson's Scrapyard.
 
 �ص��ر�֮��Veronica�ҵ��˸���ر��ij��ϣ������������ڻ����ü����ֵܻ����ĸ����ֻ������һ;�����϶�Ȼ�ܾ�����������Veronica��������һ�ֿƼ���˵���������֮������Veronicaһ��Elijah�������ն˴�ȥ������ն˿��� Gibson's Scrapyard
 
 If the player has activated HELIOS One without using the Archimedes II weapon system in That Lucky Old Sun, you can tell Veronica that HELIOS One is not a weapon, reducing your choices to the Pulse Gun or the Farm Tech. However, if you have not activated it, you can choose the Range Finder. For the Range Finder you'll need to go to Sarah at Vault 21 on The Strip. (Miguel's Pawn Shop is mentioned but possibly not necessary, he won't have it). Turns out Sarah from Vault 21 sold it to a man who has gone to Freeside who will be dead in the abandoned buildings found outside Mick and Ralph's. There is a corpse of a man who has died. Quest says to ask the locals, find a Vagrant outside the building who tells you kids took the Range Finder. The kids run around Freeside, catch up to the boy Max. You can pass barter check (45) for it or pay him 1000 caps. (He mentions going to bed at night, if you wait until 9pm and will head to bed, you can steal it from him since he has unequipped the gun). Next step is to enable the Range Finder at HELIOS One. You must go to Fantastic at HELIOS One. The pointer is telling you to to go the Reflector Control Panel at the top of the tower, so you need to do That Lucky Old Sun first, up until right after you restore power to the mainframe, select ARCHIMEDES II for the power configuration, this will power the Range Finder (defense system is still optional). After that you will be instructed to return to the elder at Hidden Valley.
 
 �������Ѿ���That Lucky Old Sun�����м���HELOS One����û�и�Archimedes II���磬����Ը���Veronica�Ǹ�HELOS One�������������������ѡ����Pulse Gun����ũҵ������Ȼ��������㻹û�������������������Ҫ�㵽��λ�ǡ�Ϊ�˸㵽������Ҫ�ҵ�Vault 21��The Strip��Sarah����Miguel's Pawn Shop��Ȼ���ᵽ�ˣ�����ʵ��ȫû��Ҫ����һ����û�ж�λ�ǣ���Sarah����������Ѳ����������һ��ȥ��Freeside�����ˣ�Ȼ�������Mick and Ralph's�Աߵ�һ�������������ҵ�������������ˡ�����˵Ҫ����ѯ�ʵ����ˣ���ʱ����Ҫ�ҵ�һ���ڽ��������ؤ�����������һ��С�������˶�λ�ǡ����С����Freeside����������ȥ����������Ҫ�ҵ������Max���к��������ͨ��ʹ��һ���Ѷ�Ϊ45�Ľ��׼��Ի�ѡ��Ū����λ�ǣ����߻�1000ƿ�ǣ������ϻ�ȥ˯���������ȵ���9���Ժ���˯���ˣ��������Ѿ�װ���������ǹ���㻹�ǿ��Դ�������͵���֣�����һ������Ϊ��λ������HELIOS One�ˡ�������ҵ�HELIOS One.�� Fantastic�� ָ�������㵽��Reflector Control Panel�Ķ�������������Ҫ�������That Lucky Old Sun������������ѡ��ARCHIMEDES IIѡ��⽫����λ����������δǿ��Ҫ��������ϵͳ��������һ��֮����Ϳ��Ի�Hidden Valley֪ͨ����ȥ�ˡ�
 
 If the player chooses Farming Tech, the player can follow the There Stands the Grass at the same time.
 
 ������ѡ��ũҵ�������������������There Stands the Grassͬʱ��ɡ�
 
 Should the player choose the Pulse Gun, Veronica and the player will go and look for it at Nellis Air Force Base, where the player must evade the Boomers' artillery barrage if they have not already done so. Once inside, the player will have to sort through a filing cabinet owned by the Boomer leader. Inside the filing cabinet is a note indicating that the Pulse Gun has been moved to Vault 34, which must then be searched. The gun is located in the highly irradiated vault armory, among a host of other loot. Alternatively, the player can purchase the Pulse Gun at Silver Rush, avoiding the need to search the other locations. Once the gun has been obtained, Veronica and the player will return to the Hidden Valley bunker to meet once more with the Elder. He will still refuse to change, citing the codex. Veronica will ask the player what to do, at which point the player can suggest remaining with the Brotherhood, leaving the Brotherhood, or express apathy at Veronica's situation. Additionally, you can simply skip going to Nellis Air force Base if you have 100 lockpick and just go directly to Vault 34 to get the Pulse Gun
 
 ������ѡ��Pulse Gun��Veronica�������ҪѰ��Nellis Air Force Base��û��ȥ�������Ҫ���������������Boomers���ڻ���������һ�����룬��ұ�����ѰBoomers�쵼�˵��ļ���������һ���ļ���ʾPulse Gun�Ѿ���ת��ȥVault 34������ǽ���������Ҫȥ�ĵط������ǹ������һ���ս��Ʒһ�����ڸ߷���ı�����������ڡ������ѡ���ǣ���ҿ��Դ�Silver Rush������Pulse Gun���Ա������������ط���һ�����ǹ���֣�Veronica���ܺ�����һ��ص�Hidden Valley bunker�ٴλ�����ϡ����������ǻ�ܾ��ı䣬���Ž̵��ּ�����Veronica��ѯ�������ô�죬������ҿ��Խ��������������ֵܻᣬ�����뿪���ٻ��������Լ�����������Ȼ�������㿪����100�������׾���DZ��Nellis Air force Base ����ֱ��ȥVault 34�õ�Pulse Gun
 
 Should the player recommend staying with the Brotherhood or have her choose on her own, Veronica will agree. Upon leaving the bunker, a group of Paladins will approach you. If you have 95+ Speech, you may convince them to give Veronica another chance. Also, if you have the perk Terrifying Presence, you can make them cower in fear by threatening them and the Codex, making the possible fight far easier. Since they will not move, you can even return later with a higher Speech skill and re-initiate conversation (note that it takes some time and perhaps an area transition for them to stop "fleeing"). If you can survive the onslaught you can get some nice Brotherhood loot. Using the Pulse Gun looted from Vault 34 against the paladins makes the encounter extremely easy. Either way, this will end the quest and she will obtain the perk, Bonds of Steel which increases the defense of her armor. Your Reputation with the Brotherhood doesn't change.
 
 ��ҽ����������ֵܻ���������Լ�ѡ��Ļ���Veronica�����¡�Ȼ���߳��ر���ʱ��һ��ʥ��ʿ���߹����������ӵ��95���ϵĿڲż��ܣ������˵�����Ǹ�Veronicaһ�����ᣬͬʱ���������Terrifying Presenceר���������ͨ����в�������ǣ����߳��̵��ÿ��ܷ�����ս������Щ��һ�����Dz���ȡ�ж�������Եȵ��и��ߵĿڲż����Ժ��ٻ����ؿ��Ի���ע������Ҳ���ỨһЩʱ�䣬������Ҫһ�������ƶ�����������ֹͣ���ܣ���������ܸɵ���Ⱥ�һ�Ļ������ܵ��ܶ಻�����ֵܻ�ս��Ʒ�����������ʹ�ô�Vault 34��㵽��Pulse Gun�Կ�ʥ��ʿ�������˺�����ս����úܼ򵥡���һ���棬�⽫�������ͬʱVeronica��õ�һ��ר���� Bonds of Steel�������������ķ����������ⳡս��������ı�����ֵܻ�Ĺ�ϵ��
 
 If the player suggests leaving, Veronica will express a desire to join the Followers of the Apocalypse. The player and Veronica will then leave the bunker, where they will be accosted and warned by a group of Brotherhood Paladins. Once Veronica and the player travel to the Followers outpost, they will be informed that they cannot be allowed into the organization until the leader of the outpost returns the next day. After waiting a day, the player and Veronica can return to the outpost to find all of the Followers dead and a group of Brotherhood Paladins waiting in ambush. After a battle with the Paladins, Veronica expresses regret for the deaths she has caused and vows to travel only with the Courier for the remainder of the game. She also gets Causeless Rebel perk, which boosts her unarmed attack rate. This doesn't change your standing with the Brotherhood but Veronica won't follow you into the Bunker any more.
 
 �����ҽ����뿪��Veronica���ʾ�����׷���ߡ�֮����Һ�Veronica�뿪�ر�ʱͬ���������Dz�ʥ��ʿ�����ǻᾯ��������Veronica��������е�Followers outpost���ͻᱻ��ֱ֪��outpost���쵼�ڶ������Ϊֹ��Veronica�Dz��ܼ�����֯�ġ�һ�������Һ�Veronica�ص�outpost��ȴ�������е�׷���߶����ˣ��Dz��ֵܻ�ʥ��ʿ���������ǡ�����ʥ��ʿһ����֮��Veronica��ʾ��һ�ж�����������ھβ��ѣ���������������Ϸʣ�µ�ʱ����һ·�������ǡ�ͬʱ����õ�ר��Causeless Rebel�������������Ĺ����ٶȡ����⣬�ⳡս��������ı�����ֵܻ�Ĺ�ϵ��




Journal entries
��־��¼



Stage

����

Status

״̬

Description

����

10



Go with Veronica to talk to the Brotherhood of Steel elder at Hidden Valley.

��Veronicaһ���Hidden Valley���᳤ֵܻ�϶Ի�

20



Return with Veronica to the Brotherhood of Steel elder with evidence of the Brotherhood's misguided priorities.

��Veronicaһ�����֤���ֵܻ�Ŀǰָ����������֤�ݻ�ȥ�ҳ��ϡ�

25



Access Father Elijah's notes at the comm terminal with Veronica.

��Veronicaһ����Elijah�����ն��ϵ�����

30



Visit the Pawn Shop in Freeside and the Vault 21 gift shop with Veronica.

��Veronicaһ�����the Vault 21 gift shop�Լ�Freeside��Pawn Shop

40



Look for the man who bought the rangefinder in Freeside near Mick and Ralph's.

�ҵ�Freeside��Mick and Ralph's�������Ŷ�λ�ǵ�����

50



Ask around to see what became of the rangefinder.

ѯ�ʶ�λ�ǵ�����

60



Recover the rangefinder.

�һض�λ��

70



Find a way to enable the rangefinder at HELIOS One.

�ҵ�����HELOS One�ķ���

80



Bring the rangefinder to the elder at Hidden Valley.

���Ŷ�λ�ǻ�ȥ�ҳ���

90



Speak with the director of OSI about his research project.

��OSI��ָ����̸̸�����о��ƻ�

100



Recover the experimental data from Vault 22.

�ָ�Vault 22��ʵ������

110



Bring the data back to the elder at Hidden Valley.

�������ݻ�Hidden Valley�ҳ���

120



Look for information about the pulse gun at Nellis Air Force Base.

��Nellis Air Force BaseѰ��Pulse Gun����Ϣ

130



Recover the pulse gun from Vault 34 if it still exists.

��Vault 34���ҳ�Pulse Gun,��������ڵĻ���

140



Bring the pulse gun back to the elder at Hidden Valley

����Pulse Gun��ȥHidden Valley�ҳ���

150



Bring Veronica to check in with the Followers of the Apocalypse outpost.

��Veronicaȥ��outpost��׷����

160



Return to the Followers of the Apocalypse outpost when Dr. Schiller is there.

��Dr.Schiller�ڵ�ʱ���ٻص�׷����outpost

170



Talk to Veronica

��Veronica�Ի�

200



Discuss your remaining options with Veronica.

��Veronica��������ʣ�µ�ѡ��



PS.���ڽ������ܵ�Ч����
Causeless Rebel������30%�ⲫս����
Bonds of Steel������4��DT�����Ժ�10������������Ч��companion nerve���ӣ�����������6��DT
Scribe Counter:��������֮������չ���ķ��������ƺ��а�ˤ�����²е���Ч��



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�鿴�����汾: [-- �������۵İ��˷���....Veronicaȫ���� --] [-- top --]



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